Talk:Tutorial stage/@comment-27325737-20151205065224

Sorry, I'll have to say no to 'Tutorial Mode'. I'm aiming for a piece of urban legend. This game should be created with the intention of making an urban legend. By that, I mean, "Hey, I think this game is based on a real story." "There's a closed off school in akita with the same name, but nobody died there." "Could it be a coverup?" and "But there's no credit, who could've made this?"

That's why I wanted to have the game fit the Japanese idea of horror as close as possible instead of western concept of ghosts. If it has too much western scare concept people will wonder, why does a ghost in Japan use American methods? Having a tutorial mode will break the possibility of this becoming an urban legend. If it's complicated enough that it needs a tutorial mode, then we're doing something wrong.

Please don't take it personally. Please keep giving your ideas.